Epic Terrain

Hi All

For my monthly challenge on the Warlord Games Forum, if it ever comes back on line, I decided to add to my Epic Terrain

Got another nine to do and may put some flock on them but think they came out ok

20171029_152723[1].jpg

Here are a few more pics with some rather outnumbered looking Orks about to get Apect Warriored to the face

20171029_152354[1].jpg

20171029_152424[1].jpg

Look forward to using em in a game soon

Finished the rest of em off

Try to get a game in this weekend so we can put the city together cos Scott has done some terrain as well

20171030_204709[1].jpg

20171030_204726[1].jpg

20171030_204743[1].jpg

20171030_204804[1].jpg

Think they look like a proper job, pristine imperial city it is not

15mm horse archer types and chums

Hi All

For my monthly challenge I got some horse archer types and foot archers done

They are going to be added to my Seleucid force for the upcoming Lart Campaign we are playing and will no doubt act as various DBA forces as well

IMG_0656[1].JPG

IMG_0657[1].JPG

The slinger’s in the middle are from a force I picked up and am trying to match the basing, try as I might I just cant match it

IMG_0658[1].JPG

If you recognise your work let me know what colours you used for the basing please as it is driving me mad

 

Baldies Monthly Painting Challenge August

Hi All

Here is what I have done so far, not much as I am trying to finish my course work as well

Second board for DBA games, this one is less deserty and more arable, not totally convinced as I used bits of off cut grass roll then sanded around it rather than usual sand and flock.

IMG_0335[1].JPG

Looks ok really

Then I did some hills for it, going to do some small pennies of bushes and rocks to sit on the bigger bases to be scrubby ground

IMG_0336[1].JPG

Also did some for the desert table

IMG_0337[1].JPG

Totally flat DBA terrain is best to play on but I am prepared to have wobbly modles and add in some 3D to the table.

Next on the list is a camp as the first one is too medievaly to do for Seleucids etc

Should get it done in time for our local clubs DBA day, may even get some undercoat on my Romans and dont get me started on the BUA I have started.

Needless to say have become a little obsessed by DBA at the moment

Team Yankee US vs West Germans 80pts

More practice for the US using max Air Power in lieu of MBTs, and my first ever game vs West Germans!

The US forces

Having gone full circle on my tweaks, I’ve put the Artillery back in and shored up my 3 Mech Inf platoons at the expense of ITV Platoons (not missed at all!).

Mech Infantry Formation 1
HQ 1
1 Mech Platoon (4 x Rifle Bases, 4 x Dragons Teams, 4 x M113 APC) 7
1 Mech Platoon (4 x Rifle Bases, 4 x Dragons Teams, 4 x M113 APC) 7
1 Mech Platoon (4 x Rifle Bases, 4 x Dragons Teams, 4 x M113 APC) 7
1 M106 Mortar x 3 3
1 ITV x 2 3
1 ITV x 2 3

Support
1 VADS x 4 6
1 Cobra x 4 14
1 A10 x 4 20
1 M109 x 3 with Bomblets 8
FIST 1

10 Total platoons 80

The West German Forces

I was hoping Jimmy would opt for some Leopard 2s and he didn’t disappoint.

M113 Formation

1 x HQ – 1pt

M113 Platoon – 7pts

M113 Platoon – 7pts

Leo 1 Platoon – 9pts

6 Gepards – 15pts

Luchs – 1pt

Marder Formation

1 x HQ – 1pt

1 x Marder Platoon – 7pts

2 x Leo 2 – 22pts

3 Mortar Platoon – 3pts

3 x Jag 2 – 5pts

2 Luchs – 1pt

1 x Observoer – 1pt

80pts total, 10 Platoons.

 

The Mission and Setup

Using the expanded missions selector, I went for Hasty Attack and Jimmy chose defence.  The dice gave us Hasty Attack with me as the attacker.

Hasty Attack

I pushed my Mortars, 2 sets of ITVs, Mech Platoon and VADs into reserves, and we set up.

I then removed the centre objective.

IMG_4206

Turn 1 – US

I was able to bring reserves immediately so brought my 3rd Mech Inf Platoon on in centre table.  My A10s decided to gloryhog a battlefield elsewhere.

With very little lines of sight on my right due to the Bocage hedge, I concentrated on trying to get rid of some Gepards.  Dropping smoke in front of my Cobras to protect them, I threw my artillery, 4 Dragon shots and Cobra shots at the Gepards, netting only a single kill.

IMG_4207
Cobras take down a single Gepard

IMG_4208

Turn 1 – Germans

Jimmy moved his Gepards into range and opened fire on my Cobras with 3 of them.  Due to the smoke pushing him to 6s to hit, he was only able to down one.  Other firing from buildings etc proved ineffectual against my dug in infantry.

IMG_4210
Gepards fire through the smoke line to down a Cobra

Turn 2 – US

The A10s were still unavailable, but I was able to reinforce with my VADS, bringing them on my right flank to push against the Marders there.

With my Cobras in the range of 3 Gepards, I had to make a decision whether to retreat into loiter or assume I can kill the 3 Gepards.  I chose the latter option.

IMG_4212
Dragons fire down range on the exposed Gepards

My Dragon teams were able to kill 1 Gepard and bail another, leaving only 1 able to fire upon my Cobras but 3 being in range of the Cobras in return.  I took the gamble…

And the solo Gepard was able to down all 3 Cobras with 5 dice of AA fire…!

IMG_4213
The hero Gepard Gunner surveys the helicopter-free horizon

Turn 2 – Germans

Jimmy broke his Leo 2s out of ambush to attempt to break my Bocage line.

The firing started with his Milan teams taking out a VADS, and his Leopard 2s scoring 3 lucky hits on my M113s.

IMG_4215

IMG_4216
Ace shooting from the Milan team…..

IMG_4217

IMG_4218
3 5+ hits on 4 dice! Boom….

The rest of the German Fire was directed on my Infantry to little effect.

Turn 3 – US

No A10s, so I move on an ITV platoon and set to finishing off the Gepards prior to the A10s hopefully turning up at some point!  Finally, some good rolling does the job.

IMG_4222
The highly under-rated Dragon teams take down the last of the Gepards

In my excitement, I completely forget to fire my VADS at the Marders on my right.

Turn 3 – Germans

Jimmy receives no reinforcements so proceeds to punishing my mistake on the right, taking out my VADS in short order and softening up 2 of my Mech Platoons.

IMG_4225
Marders on the prowl….

IMG_4226

Turn 4 – US

The A10s finally showed up!  This was as simple as rolling 2 4+’s on 4 dice, how hard can it be….

IMG_4227
Mavericks away!
IMG_4229
1 hit, 1 kill…

The remaining Leo 2 made his morale check, so the A10s still had  work to do.  On my left, the artillery pin the Mech Inf there but inflict no casualties and I’m starting to think about pushing for that objective.

Turn 4 – Germans

Jimmy, still unable to bring any reinforcements to bear, pushes all the machine guns he can find against my Infantry line to attempt to break it.  He succeeds in a pin but no casualties.

IMG_4233IMG_4234

Turn 5 – US

I move on another platoon of ITVs as the other platoon fires on Jimmy’s remaining Leo 2.  The beast ignores the hits.  My Dragons across the 3 Platoons fire shots into his M113s and Marders, inflicting heavy damage.

IMG_4235IMG_4236IMG_4237IMG_4238

Turn 5 – Germans

Jimmy continues to suffer from terrible reinforcement rolls but gets his auto-pick, deploying his Leo 1s mid-table.  He is able to destroy 1 ITV each from both platoons in the hedge line, forcing tests on both.  1 runs whilst 1 remains.

Turn 6 – US

No A10s again, and my Dragons continue to kill kill kill.

IMG_4241
1 Leo 1 dead….

 

IMG_4243
2 Leo 2s dead…
IMG_4244
…and finally scratch the Marders!

Turn 6 – Germans

Jimmy just cannot kill the Infantry…

IMG_4246

IMG_4247
Pinned but still kicking!

Turn 7 – US

The Glory hogs are back!

IMG_4250
Still only one hit on 4 dice needing 4+….
IMG_4251
…But it doesn’t matter, Leo 2 dead!

Elsewhere, the Marder HQ transport is finally put to death along with the last Leo 1.

My infantry platoon on the left mounts up and heads for the objective in the woods, defended solely my a small German Infantry Platoon.

Turn 7 – Germans

With nothing else left to try, Jimmy throws his M113s into assault.  2 bog and the remaining 2 are repelled by LAW fire.

IMG_4255

Turn 8 – US

The A10s return, looking to clear the left objective for my advancing infantry.  They kill 3 infantry teams and destroy a Luch whilst bailing the second.

IMG_4256
BRRRRRRRRRTTTT!!!!

IMG_4257

On my right side, my Infantry finish off the M113s.

IMG_4258

Turn 8 – Germans and Onwards

At this point there’s no chance of the Germans breaking my Infantry line on the right, and my M113 supported Platoon on the left has 3 teams of infantry between them and the objective, so Jimmy concedes.

However, if we had been playing tournament we would have timed out around turn 5ish, giving Jimmy a 4-3 win.

Conclusions

I’m still kicking myself now for not loitering the Cobras on Turn 2, as they’d have had a big effect throughout the turns after the Gepards were destroyed.

The Bocage line on the right effectively neutered almost all of the German firepower – without it, I would have been stuck in foxholes the whole time.

I needed to push much earlier on the left – as soon as my 3rd platoon arrived on the 1st turn they should have gone for it.

Good game!

DBA Board

Hi All

After realising how much I enjoyed playing DBA I decided to knock up a board, this one is 2 x 2

It is done as a basic deserty scrub board which may look a bit odd with some of my armies but is a doddle to do

IMG_0287[1].JPG

Am going to do a couple to leave with Colin, prob a plain one as well

IMG_0288[1].JPG

In a rush to make some glue dry I foolishly stood it up in garden where the sun has bented it a little but for 50p I am not that fussed

IMG_0297[1].JPG

Some basic terrain, DBA likes a flatish table

IMG_0298[1].JPG

Then for this months painting challenge a couple of units of Seleucid cataphracts for HC and Lart. Need to add some static grass clumps if I can ever find the colour to match the rest of the army

IMG_0299[1].JPG

IMG_0300[1].JPG

IMG_0301[1].JPG

Genuinely shocked how much I enjoyed playing DBA and can see me getting more for it