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Team Yankee – US vs Brits 80pts

A different opponent this time, but more Brits…..

Forces

US

I made some minor tweaks again…

Mech Infantry Formation 1 
HQ 1pt
1 Mech Platoon (4 x Rifle Bases, 4 x Dragons Teams, 4 x M113 APC) 7pts
1 Mech Platoon (3 x Rifle Bases, 2 x Dragons Teams, 3 x M113 APC) 4pts
1 M106 Mortar x 3 3pts
1 ITV x 2 3pts
1 ITV x 2 3pts

Mech Infantry Formation 2
HQ 1pt
1 Mech Platoon (4 x Rifle Bases, 4 x Dragons Teams, 4 x M113 APC) 7pts
1 Mech Platoon (3 x Rifle Bases, 2 x Dragons Teams, 3 x M113 APC) 4pts
1 M106 Mortar x 3 3
1 ITV x 2 3pts

Support
1 VADS x 4 6pts
1 Cobra x 4 14pts
1 A10 x 4 20pts
FIST 1pts

12 Total platoons 80pts

Facing me were the Brit Infantry… en masse!

Brits

Mech Formation

Mech HQ 1pts

Mech platoon+Milan 9pts

Mech platoon+Milan 9pts

Mech platoon 7pts

Milan section 4 pts

Spartan mobile Milan section 4pts

8 mortars 4pts Scimitar recce troop 4pts

Support

8 abbots 12pts

Support Airmobile platoon 7pts

FV432 FOO 1pt

4 Rapier 6pts

4 TOW Lynx flight 12pts

 

Mission and Setup

James went for the hasty attack whilst I went defence, so we ended up with Fighting Withdrawal with James as the attacker.

Sketch

Turn 1 – Brits and US

James started his advance, mostly dashing transports towards my objectives and dropping a HUGE smoke line on my left flank to prevent me hitting the transports there.  His only shooting potted a single Mortar team.  I countered with my air assets and VADS using smoke cover.  Annoyingly he was still able to take down a Cobra despite needing 7s to hit, and my A10s failed to destroy the transports.  I was forced to use my VADS to blow up the transports rather than getting to fire on the infantry…

On my left, I was able to take down a couple of transports thus slowing his advance.

2017-07-23 Team Yankee Lee vs James (10)2017-07-23 Team Yankee Lee vs James (11)2017-07-23 Team Yankee Lee vs James (12)2017-07-23 Team Yankee Lee vs James (13)2017-07-23 Team Yankee Lee vs James (14)

Turn 2 – Brits

On my left, James’ dismounted Infantry made REALLY short work of my VADS.

2017-07-23 Team Yankee Lee vs James (17)

On my right, TOW Helos and track mounter ATGMs took out a unit of ITVs and finished off my Mortars, whilst his unpinned infantry advanced.

2017-07-23 Team Yankee Lee vs James (18)2017-07-23 Team Yankee Lee vs James (20)2017-07-23 Team Yankee Lee vs James (21)

It was fair to say at this point the Brit advance was going to plan.

2017-07-23 Team Yankee Lee vs James (16)

Turn 2 – US

I threw what I could into breaking the Infantry advance.  The A10s didn’t present themselves for use.

On my left, I could only succeed in pinning the Infantry at the cost of 1 Cobra.

2017-07-23 Team Yankee Lee vs James (23)2017-07-23 Team Yankee Lee vs James (24)

On my right, we were moderately more successful, being able to take out 4 teams of infantry mainly with my M113s despite them being in bulletproof cover (yay .50 cals!)

2017-07-23 Team Yankee Lee vs James (25)

Turn 3 – Brits

James’ hatred of M113s and .50 Cals shone through, with him schything through 2 units of them.  His push on my right faltered a little as his troops were enjoying the Bulletproof cover for a little while longer.  In the centre table woods, Scimitars began picking apart my Mortars and M113s hidden in there.

2017-07-23 Team Yankee Lee vs James (28)2017-07-23 Team Yankee Lee vs James (27)2017-07-23 Team Yankee Lee vs James (29)2017-07-23 Team Yankee Lee vs James (30)

Turn 3 – US

I withdrew my ITV unit from the woods.  My turn 3 must have been really mediocre, as I took no photographic evidence of it whatsoever (or the records have been redacted – who knows! ūüôā )  I do know I lost another Cobra and the last one run off though, and that the Brits on my left flank were pinned…

Turn 4 – Brits

On my left the Brits were unable to unpin and shifted sideways to gain cover.

2017-07-23 Team Yankee Lee vs James (33)

2017-07-23 Team Yankee Lee vs James (34)

On my right, James sprung another Infantry platoon from the transports that had slowly picked their way over the hill and occupied the house directly adjacent to the objective.  Fire poured in and took out the 2nd ITV squad and pinned Black Platoon.

2017-07-23 Team Yankee Lee vs James (37)2017-07-23 Team Yankee Lee vs James (35)2017-07-23 Team Yankee Lee vs James (36)

Turn 4 – US

I withdrew my A10s as their usefulness against infantry was proving to be limited.  On my left I poured fire into the Infantry there, whittling their numbers.

On my right my fire was virtually ineffectual due to Bulletproof cover etc.

2017-07-23 Team Yankee Lee vs James (39)

Turn 5 – Brits and US

On my left, James landed his Air Company Helos to prepare to support the assault.  He pushed forward with the remnants of his rallied platoon and attempted to assault my foxholes.  They were forced back and suffered casualties on the way, thus forcing a morale test which they promptly failed.

2017-07-23 Team Yankee Lee vs James (41)

On my right things were going better for the Brits, killing several Black Platoon teams and forcing them off the objective with assaults.  In my turn, I was unable to take down any of the advancing forces.

2017-07-23 Team Yankee Lee vs James (42)2017-07-23 Team Yankee Lee vs James (43)

Turn 6 – Brits and US

The final move for James was storming a Scimitar through the woods into my platoon on the centre objective, forcing them off it.

2017-07-23 Team Yankee Lee vs James (45)

This gave James 2 objectives secured, and with me only able to remove 1 and unable to advance on the other it was game over.

2017-07-23 Team Yankee Lee vs James (46)2017-07-23 Team Yankee Lee vs James (47)2017-07-23 Team Yankee Lee vs James (48)

Win to the Brits!

Thoughts

This wasn’t a nice list to take on; Brit infantry is an absolute nightmare to fight in attack or defence, and there weren’t really any ‘juicy targets’ to send the A10s after.  My Mech Infantry actually stood up better than I thought they would, and it was a tense game throughout.

Cheers James!

 

 

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Team Yankee – US vs Brits round 2

Colin was spoiling for another pop at my 80pt US list, and I needed the practice, so we rolled some dice once again.

The US – 80pts

Mech Infantry Formation 1
HQ 1pt
1 x Mech Platoon (4 x Rifle Bases, 3 x Dragons Teams, 4 x M113 APC) 6pts
1 x Mech Platoon (4 x Rifle Bases, 3 x Dragons Teams, 4 x M113 APC) 6pts
1 x Mech Platoon (4 x Rifle Bases, 3 x Dragons Teams, 4 x M113 APC) 6pts
1 x M106 Mortar x 3 3pts
1 x ITV x 2 3pts
1 x ITV x 2 3pts

Support
1 x VADS x 4 6pts
1 x Cobra x 4 14pts
1 x A10 x 4 20pts
1 x M109 x 3 with Copperhead and bomblets 11pts
FIST 1pt

10 Total platoons – 80pts

Col, erstwhile owner of Janco Toys, brought the Brits to bear.

Colin’s Brits

Support

(12) 4 x Lynx TOW Helicopters

(6) 4 x Tracked Rapier SAM

Formation

(21) 3 x Chieftain tanks with armour upgrade

(9) FV-432 Infantry platoon

(9) FV-432 Infantry platoon

(7) Lynx Airmobile Platoon

(4) 4 x Scimitar RECON tank teams

 

(4) 4 x Scimitar RECON tank teams

(7) Airmobile Team

Total 79pts

The only changes from the last game were that I dropped a dragon team to take bomblets, and Colin dropped a Milan Unit to take more Scimitars.

We ended up with the Hasty Attack mission, with me as attacker.

Sketch

Turn 1 – US

I decided to launch my attack on the objective in the woods on my right.  As Colin had placed his AA in Ambush, my Helos headed into Loiter.  My A10s failed to turn up, so I pushed forward with a ground based assault with my reinforced 3rd Mech Inf unit supporting my 2nd.

2017-07-22 Team Yankee Lee vs Colin (9)

My other Mech Inf moved to protect my objective (I dropped a rollock here and should haver deployed them on it in Foxholes).

Turn 1 – Brits

Colin moved his Scimitars into position and opened up on my advancing Mech Inf, destroying an M113 from each unit and pinning them.

2017-07-22 Team Yankee Lee vs Colin (13)2017-07-22 Team Yankee Lee vs Colin (14)

Turn 2 – US

1 of my 2 pinned Mech Inf units unpinned.  The Dragon teams successfully blitzed from their transports and destroyed a Scimitar and pinned another, whilst the Rfile teams advanced towards the objective and laid down fire into the entrenched Brit troops with no effect.  The pinned unit fell back to the hill.

2017-07-22 Team Yankee Lee vs Colin (18)

Turn 2 – Brits

Seeing that the ojective was under threat, Colin dashed his APCs into tactical range.  His infantry gunned down 2 Mech Inf Teams in the woods.

2017-07-22 Team Yankee Lee vs Colin (19)

Turn 3 – US

Once again my A10s were unable to assist, so I set to putting more pressure on the objective with the tools I had.

Firstly, I was able to blitz on an ITV unit with a line of sight on one of his AA batteries.

One shot, one kill…

Smoke was dropped to cover my Cobras and third platoon’s advance….

…I lost another Cobra.  The last one was unable to inflict any damage, the only positive being that the last one didn’t flee!

Turn 3 – Brits and onwards

Col was able to squeeze a few shots past my Smoke wall and knock out some M113s, pinning my platoon.

2017-07-22 Team Yankee Lee vs Colin (29)

On my turn, I was unable to unpin either pinned platoon and may attack completely stalled, despite taking out a couple more teams of Infantry.

Once Colin’s Air reserves arrived, it was all over….

2017-07-22 Team Yankee Lee vs Colin (32)2017-07-22 Team Yankee Lee vs Colin (33)

Results and thoughts

Win for the Brits!

Rolling a record 5 1s in a row for A10 usage, and being unable to unpin my Infantry completely stalled my attack.  My HQ should have been up with the first infantry push where he would have had an impact.

Colin played a strong game despite being unable to make any reinforce rolls until he was guaranteed them (turn 5).

Good game!

 

 

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Team Yankee – US vs Brits

2017-07-19 Team Yankee Lee vs Col (1)

With the UK GT up and coming I’ve been trying to figure out a way to take on NATO MBTs.  Whilst the performance of the Abrams almost always does my proud against WARSAW, they usually get piledrived by Chieftains and I’ve yet to face Leopard 2s – suffice to say I expect to lose that gunfight.  So time for something different…

The US – 80pts

Mech Infantry Formation 1
HQ 1pt
1 x Mech Platoon (4 x Rifle Bases, 4 x Dragons Teams, 4 x M113 APC) 7pts
1 x Mech Platoon (4 x Rifle Bases, 3 x Dragons Teams, 4 x M113 APC) 6pts
1 x Mech Platoon (4 x Rifle Bases, 3 x Dragons Teams, 4 x M113 APC) 6pts
1 x M106 Mortar x 3 3pts
1 x ITV x 2 3pts
1 x ITV x 2 3pts

Support
1 x VADS x 4 6pts
1 x Cobra x 4 14pts
1 x A10 x 4 20pts
1 x M109 x 3 with Copperhead 10pts
FIST 1pt

10 Total platoons – 80pts

Col, erstwhile owner of Janco Toys, brought the Brits to bear.

Colin’s Brits

Support

(12) 4 x Lynx TOW Helicopters

(6) 4 x Tracked Rapier SAM

Formation

(21) 3 x Chieftain tanks with armour upgrade

(9) FV-432 Infantry platoon

(9) FV-432 Infantry platoon

(4) FV432 Milan Section

(7) Lynx Airmobile Platoon

(4) 4 x Scimitar RECON tank teams

(7) Airmobile Team

Total 79pts

Mission and Setup

We both went defence choice so rolled up Encounter.  I got pick of the table side and went for the one with a reasonable amount of cover.  I chose 2 platoons of Mech Inf, my A10s, my Cobras and M109s to start on the board.  Colin chose his Rapiers, 2 platoons of Mech Inf and his Scimitars.

A marked up Pic showing units in yellow and the objectives in red…

Inked2017-07-19 Team Yankee Lee vs Col (2)_LI

Turn 1 – US

We rolled off and I secured the first turn… not my ideal plan as it meant I couldn’t fire my artillery (planning a smoke bombardment to cover my Cobras attacking the AA).  However, I did secure the use of the A10s for the turn so I had to go for it…

2017-07-19 Team Yankee Lee vs Col (8)

With Colin not securing the objective with any Infantry, I rushed the location with all my Air units and a platoon of Mech Inf.

I fired with the Cobras first, with Colin electing to fire 2 Rapiers only.  Needing 6s, he fluffed all 6 shots.

With 12 shots on the unit, I hit well but Col also saved well; I only bailed one so would have to use the A10s to clean up.

Col fired his last unbailed Rapier, hitting twice.  I failed one save but he was unable to make his FP.  The A10s then cleaned up, leaving 3 Rapiers dead and 1 bailed.  They promptly failed their morale test and the last Rapier was spiked.

2017-07-19 Team Yankee Lee vs Col (7)

On the other side of the board, I measured my other Mech platoon into buildings (the barn and smaller houses) to give my Dragons good shots and sat back and waited…

2017-07-19 Team Yankee Lee vs Col (9)

Turn 1 – Brits

2017-07-19 Team Yankee Lee vs Col (11)

Col’s Mech Inf from centre board jumped in their FVs and shot over to the objective to support their HQ, leaving the Milans in the Building.  The Scimitars moved to engage my loaded up M113 platoon, but having failed a Blitz move were unable to land any accurate shots.  This was compounded by the Milans missing my helicopters (we forget they would have been additional -1, so 6s, but he missed needing 5s anyways).

Turn 2 – US

With some luck I was able to secure the A10s yet again, so placed them to engage both the Mech Inf and Scimitars with their Gatling Guns.  The cobras sat tight and my Mech Inf dismounted into the woods.

I opened up on the FVs with my Cobra’s guns.  Whilst I landed quite a few hits, Col was able to save a few / only suffer bails.  I opened up with the A10s, splitting fire between the Scimitars and FVs.  Once the dust had settled, all FVs were dead and the Scimitars were either dead or bailed.

I dropped some shots into the infantry from my Mech Inf, but was unable so secure any additional kills beyond those that died in their transports.  My Dragons sniped a Scimitar, and they failed their Morale test and spiked their vehicles and ran.

Turn 2 – Brits

With not much else taking place, Col unpinned his Mech Inf and opened fire on mine.  Securing 5 hits, I rolled my saves…

2017-07-19 Team Yankee Lee vs Col (16)

Yup, 4 failed saves out of 5…. I stared in disbelief for about 30 seconds then picked up my jaw along with my 4 rifle teams ūüôā

Turn 3 – US

Col breathed a sigh of relief when my A10s failed to show, but then I rolled reinforcements and moved my 3rd Infantry Platoon up to reinforce my attack.

I managed to kill 2 more Mech Inf rifle teams with my Cobras and M113s, then foolishly tried to assault them with my M113s.  Seconds later, I was 2 M113s down and the other 2 were retreating with their tails between their legs… Gustav teams FTW I guess!

2017-07-19 Team Yankee Lee vs Col (17)

Turn 3 – Brits

Colin was unable to make any headway defending his right objective, and set up on the left objective.

Turn 4 – US

I spent my turn cleaning off the objective, and Col failed his reinforcement roll.  Victory to the US.

2017-07-19 Team Yankee Lee vs Col (21)

Conclusion

The main reason for the battle was to test A10s and Cobras on the board together in place of Abrams, and it worked.  Other than that, was a fun(ish) and quick game.  The mission we rolled meant that Col had very little on the table and he mis-deployed his infantry somewhat; I was able to capitalise on that.

 

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Team Yankee – Lee vs Lee

Time for round 2 against Big Lee (he won our last engagement).

With 100pts each I rolled my standard current list out to play.

Little Lee’s U.S.

Support
(6) 4 x VADS AA tank teams 6 pts
(1) FIST M113 Observer team 1 pts
Formation 1
(1) HQ ‚Äď Mech Combat Team 1 pts
(6) M113 Mech Platoon 6 pts
(6) M113 Mech Platoon 6 pts
(32) 4 x Abram Tank teams 32 pts
(3) 3 x M106 Mortars 3 pts
Formation 2
(1) HQ ‚Äď Mech Combat Team 1 pts
(6) M113 Mech Platoon 6 pts
(6) M113 Mech Platoon 6 pts
(32) 4 x Abram Tank teams 32 pts
100 pts

Big Lee’s Russians

BMP Battalion
(2) HQ 1 x BMP-2
(18) BMP company with 9 x BMP2
(18) BMP company with 9 x BMP2
(47) T72 x 10
(4) Shilkas x 4
(8) Gopher x 4
(3) BMP-2 Recon x 2

100 pts

Mission and Setup

I thought I would try defence for a change; Lee decided the same so we ended up with a meeting engagement.¬† Rolling on the chart, we ended up with Free-For-All.¬† Carnage was assured…

As the Attacker I chose to roll on the night chart and we got a Dawn start.¬† All good…

2017-04-14 Team Yankee Lee vs Lee (1)

I set up strong to roll for the objective on my left… Big Lee mirrored¬†and set up to hit hard on the objective on his left, but with a strong BMP2 overwatch force in mid table.

2017-04-14 Team Yankee Lee vs Lee (3)
A lone company of Infantry protects the objective on my left…
2017-04-14 Team Yankee Lee vs Lee (5)
T72s in full hiding, smell the fear…

He also chose to fully hide his T72 company in a wood!¬† Fear of my Abrams amongst the Janco WARPAC players seems to be in full force…

2017-04-14 Team Yankee Lee vs Lee (2)

Turn 1 – WARPAC

Big Lee rolled the first turn.¬† He immediately moved to dig in both his infantry formations, and succeeded on both 5+ rolls…

2017-04-14 Team Yankee Lee vs Lee (9)
T72s begin a haphazard advance, heavily hampered by the woods
2017-04-14 Team Yankee Lee vs Lee (11)
In the middle, BMP2s reposition for cover from the Abrams and Dragon teams

With no shots of consequence fired, it was on to my turn…

Turn 1 – NATO

On my left I advanced my 2 platoons of Abrams; on the right I manoeuvred M113s for some shots on BMP2s.

Firing killed a stand of infantry on my left whilst the M113s and Dragons killed a BMP and bailed 3 or 4 more…

2017-04-14 Team Yankee Lee vs Lee (12)
First kill of the game, Big lee went a bit mental on the explosions…
2017-04-14 Team Yankee Lee vs Lee (13)
Dragons and 50 Cals lay down the pain
2017-04-14 Team Yankee Lee vs Lee (14)
More kills would have been nice…

Turn 2 – WARPAC

Lee continues to push on my right flank, whilst seeking to bolster the left with long range cover.

2017-04-14 Team Yankee Lee vs Lee (16)
Centre table, the BMPs reposition again ready for the Abram advance.
2017-04-14 Team Yankee Lee vs Lee (17)
All but 1 of the BMPs successfully remount and press the attack…
2017-04-14 Team Yankee Lee vs Lee (18)
…but are unable to inflict any kills, with the night proving to be a large factor.¬† The T72s continue to manoeuvre for position as more of their number emerge from the woods.

Turn 2 – NATO

I pushed my advance on the left and did what I could to slow the Russian advance on my right.  This was basically turning into a race to see who could lock down the objective first.

2017-04-14 Team Yankee Lee vs Lee (19)
Red Platoon dismount and Abrams move up to engage the Russian infantry
2017-04-14 Team Yankee Lee vs Lee (20)
VADS move to ambush the advancing Recon BMPs
2017-04-14 Team Yankee Lee vs Lee (21)
White Platoon move into the buildings and prep to fire
2017-04-14 Team Yankee Lee vs Lee (23)
2 BMPs destroyed and¬†2 bailed…

2017-04-14 Team Yankee Lee vs Lee (24)

2017-04-14 Team Yankee Lee vs Lee (25)
I realise in horror that I’ve forgotten to fire smoke and my Abrams are now exposed to 8 x AT21 shots from the centre board…¬† Regardless, we fire on the infantry again, securing minimal kills but pinning the unit again.

Turn 3 – WARPAC

Lee manoeuvres his T72s on the left to assault positions and gleefully fires his mid-table BMPs on my Abrams.

I get off relatively lightly as he’s needing 6s to hit; 1 Abrams bailed, another destroyed, both from separate platoons (no picture!)

On my right though, things turn nasty really quickly….

2017-04-14 Team Yankee Lee vs Lee (26)
Those 2 T72s sat on my objective due to a highly successful Soviet assault round.  Mistakes were made.
2017-04-14 Team Yankee Lee vs Lee (28)
Lee started by assaulting 2 bases in the building on his left.¬† He killed 1 base.¬† I tried to counter and succeeded, hoping he would fail his counter.¬† He didn’t, and ended up killing 2 more bases….
2017-04-14 Team Yankee Lee vs Lee (27)
…and getting right on top of the objective!

Turn 3 – NATO

Dawn broke and my night time advantage was gone.¬† I was on the verge of losing an objective and had very little in place to counter the T72 advance there.¬† Time for Black Platoon to save the day….

2017-04-14 Team Yankee Lee vs Lee (30)
My Abrams and Red Platoon set up for assault….
2017-04-14 Team Yankee Lee vs Lee (31)
In possibly the most important roll of the game, Black Platoon succeed in their Blitz roll and move 4 stands of Dragons into the flanks of the 2 marauding T72s.
2017-04-14 Team Yankee Lee vs Lee (32)
Firing results in a Shilka killed and 1 bailed, but no infantry kills.¬† Once again I have forgotten to drop smoke, and this time it could REALLY hurt….
2017-04-14 Team Yankee Lee vs Lee (33)
Black Platoon save the objective on my right.  They successfully kill 1 T72 and bail the other, allowing White Platoon to move in and spike the stranded T72.  My M113s do what they can to roadblock the advance of the rest of the T72 pack.
2017-04-14 Team Yankee Lee vs Lee (34)
The Abram’s assault goes pretty well, with several bases destroyed and follow up moves allowing some cover from the BMP2s.¬† I also kill 3 BMPs with Dragon fire from the 3 storey building.
2017-04-14 Team Yankee Lee vs Lee (35)
Red Platoon’s assault fails due to the failure of my Abrams to kill the LKPMG base…
2017-04-14 Team Yankee Lee vs Lee (36)
At the end of turn 3 the tides¬†have turned.¬† My objective now has a protective screen that will buy it a turn or 2, whereas Lee’s could be overwhelmed quite easily next turn.¬† But some accurate BMP fire could also¬†break my assault…

Turn 4 – WARPAC

Lee now finds himself on the back foot, scrambling to support his objective whilst re-planning his attack on mine.

2017-04-14 Team Yankee Lee vs Lee (38)
T72s circumnavigate the building, choosing to ignore my Roadblock.
2017-04-14 Team Yankee Lee vs Lee (39)
BMPs rush to reinforce Lee’s beleaguered objective

2017-04-14 Team Yankee Lee vs Lee (40)

2017-04-14 Team Yankee Lee vs Lee (41)
T72s slam into Black Platoon and one of my Formation HQs; luckily he gets off lightly….
2017-04-14 Team Yankee Lee vs Lee (42)
…This time I choose to fall back; so does Lee to protect his flanks from Dragon fire.
2017-04-14 Team Yankee Lee vs Lee (43)
BMP fire destroys my bailed T72 in a round of poor shooting for them
2017-04-14 Team Yankee Lee vs Lee (44)
1 lost from each Platoon now…

Turn 4 – NATO

On my right I create more Roadblocks.  Centre table, my VADS round the woods and take out several BMPs.

2017-04-14 Team Yankee Lee vs Lee (47)
I FINALLY REMEMBERED TO DROP SMOKE!!
2017-04-14 Team Yankee Lee vs Lee (46)
I consolidate my hold on the objective, killing the remaining Shilkas and pushing the remnants of the Soviet Infantry into the board corner.  Out of their Foxholes, they should now be an easy kill.

Turn 5 – WARPAC

Lee tries to push on my objective and defend his…

2017-04-14 Team Yankee Lee vs Lee (51)
The T72 company is set up and ready to kill
2017-04-14 Team Yankee Lee vs Lee (52)
Remaining BMPs prepare to fire…
2017-04-14 Team Yankee Lee vs Lee (53)
T72s mince my VADS unit, with the final bailed tank fleeing
2017-04-14 Team Yankee Lee vs Lee (54)
I end up with a single bailed Abrams from the shooting.  Red Squadron, however, breaks and flees in their Transports.

Turn 5 – NATO

With the BMP threat all but neutered, and the T72 company unable to make gains on my objective, I move to secure the game.

2017-04-14 Team Yankee Lee vs Lee (56)
50 Cal fire from the M113s and Abrams finishes off the Russian Infantry…
2017-04-14 Team Yankee Lee vs Lee (57)
…Whilst the second Abrams Platoon and Dragons put paid to more BMPs
2017-04-14 Team Yankee Lee vs Lee (58)
Objective mine unless Lee can kill / bail / break 4 Abrams in one turn!

Turn 6 – WARPAC

 

2017-04-14 Team Yankee Lee vs Lee (60)
The T72 company maneuverers¬†to place shots on the Abrams…

 

2017-04-14 Team Yankee Lee vs Lee (61)
…supported by BMP remnants
2017-04-14 Team Yankee Lee vs Lee (62)
Combined firing is only able to destroy 1 Abrams.¬† It’s all over…

 

 

Turn 6 – NATO

With no-one contesting, the Abrams Platoons successfully secure the objective.

Victory : NATO!

Conclusions

The game essentially turned into a race when I decided not to redirect one of my Abrams platoons onto defence in turn 2.¬† Although it worked out, it very nearly didn’t…

When the 2 T72s broke through onto my objective, Lee dropped one mistake that probably cost him the win.¬† He didn’t spin his T72s to face Black Platoon.¬† The mistake was compounded when I succeeded in my Blitz move, which sealed the fate of the 2 T72s.¬† Had they¬†been front facing, the likelihood was that I would not have been to remove them and they would have run rampant through my infantry there.

I was also lucky with Lee’s BMP rolling against my Abrams, although the night played a factor too.

Overall it was a great game.  Looking forward to the next one.

1 apiece Big Lee!

 

 

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Team Yankee on 8ft x 6ft Board – Lee vs Big Paul

 

Firstly, long time no post… I blame Real Life for getting in the way…

So a few of the lads have been discussing for some time that Team Yankee is bloody awesome, but one of the few things that we don’t like is the board can feel very ‘compact’ at¬†4ft x 3ft standard table size.¬† You tend to end up with a lot of car parks¬†hardly anything except infantry weaponry is ever out of range…

We’ve been proposing for some time to double the table size, and we finally got round to it.¬† Of course, we felt compelled to up the points to a very sizeable 150 (well Paul did!)

So on to the forces…..

Lee – Team US

Formation 1

(1) HQ ‚Äď Mech Combat Team

(7) M113 Mech Platoon

(7) M113 Mech Platoon

Formation 2

(1) HQ ‚Äď Mech Combat Team

(7) M113 Mech Platoon

(6) M113 Mech Platoon (no added Dragon Team)

Formation 3

(16) HQ – 2 x Abrams Tank Teams

(32) 4 x Abram Tank teams

(32) 4 x Abram Tank teams

(6) 6 x M103 Mortar Tank Teams

Support

(14) 4 x Cobra Attack Helicopters

(6) 4 x VADS AA Tank Teams

(15) 6 x M109 Artillery Tank Teams (with Bomblets)

(1) FIST Observer

150pts

Big Paul – Team Russia

(15) 6 x MI-24 HIND Assault Helicopters

(5) 3 x BMP-2  Recon Tanks

(4) 4 x ZSU-23-4 Shilka AA

Formation 1

BMP-2 HQ

(9)¬†BMP-2 Motor Rifle Company ‚Äď 5 x BMP2, 4 x AK-47 teams, 3 x RPG-7 teams, 1 x SA-14 Gremlin AA Team¬†
(8)¬†BMP-2 Motor Rifle Company ‚Äst4 x BMP2, 4 x AK-47 teams, 3 x RPG-7 teams
Formation 2
(5) Tank Battalion HQ
(32) 7 x T72 tank
(32) 7 x T72 tank
(12) 5 x T72 tank

Total 150pts

 

Mission and Setup

We used the Expanded Missions Рchoose your strategy option (only way to play!).  I went planned attack and Paul went for hasty attack, generating a Mobile Battle with me as the Attacker.  A roll on the chart gave Hasty Attack.

Hasty Attack

Paul plonked his objective bang slap in the centre of a multi storey building in the middle of his table side, and an objective on a hill on my side not far off centre.

I went far left and far right with my objectives, hoping to split his forces over the much larger table width.

Haveing to choose my reserves first, I chose all my Abrams, 2 Mech teams and my VADS to start on table.  Paul chose 2 units of T-72s, his Gophers, and his 2 infantry companies (1 in BMP2s, the other in BMP1s).  The BMP2 company went into Ambush within their transports.

We both deployed, with Paul protecting the centre and left objective (it had by far the most cover leading to it, so was my obvious choice for attack).  I removed the right hand objective after deploying armour on the left flank and Mech to the centre with nice lines of sight and an eye on my own objective defence.

Turn 1 – Americans

I lucked out on my Reinforcements roll and after debating between the Cobras and M109s, I blitzed my Artillery onto the board using my HQ’s¬†Skill level¬†(he had been conveniently loitering on the edge of the board for such an occurrence!)

My armour on the road moved up to occupy a set of gardens, passing multiple cross checks, and my Armour HQ occupied a stables garden giving me lines of sight onto the T72s in the distance.  Everyone else hunkered down for some shooting.

My Abrams were able to destroy 1 T72 in the ensuing fire, along with a number of BMP1s.  The Dragons from my Mech teams also rained shots into the BMP1s, leaving them quite beleaguered once the smoke cleared.  The M109s, despite some ace shelling, killed a single base of infantry in the centre building.

Turn 1 – Russians

Paul dropped his BMP2 company out of ambush right in front of my Armour units.¬† Ah crap… His T72s swung round from behind the Ambush to get shots as well, and his T72s on my right flank pushed forward in line of sight.

Luckily for me, the T72 on the right flank were out of range.¬† Then, in some of the worst rolling I’ve ever seen, Paul only managed to hit my Abrams 2 or 3 times.¬† And I saved them all…¬† Worrying times for the Russians!

2017-03-30 Team Yankee Lee vs Paul 150pts (12)

Turn 2 – Americans

No reinforcements this turn, and with all my forces in good spots I moved straight to firing.

My centre Abrams started first, killing 3 T72s and bailing a 4th.

My Abrams on the left, alo with the HQ, tore into the BMP2s.  the Dragons from the 2 Mech Platoons followed suit; in the end, 5 BMPs were totalled and 1 bailed.

Turn 2 – Russians

The remaining T72s now centre table made for cover, and the ones on my right got into range.  His centre infantry company started to make their way across the Refinery towards my Objective.

Between the T72s and the BMP2s a hail of fire was poured into my Abrams yet again.¬† Yet only 1 Abrams fell to the firepower… I couldn’t believe my luck.

Turn 3 – Americans

I rolled for Reinforcements and got 1; I mobilised my Cobras, blitzing them on using my HQ.

Concentrating on the T72s, the US really turned up the HEAT (pun intended)….

With combined fire from my Abrams and Cobras, the T72s on the left were broken, and 2 T72s on the right destroyed.¬† The Russian General’s response was very appropriate…

2017-03-30 Team Yankee Lee vs Paul 150pts (24)

Turn 3 – Russians

Paul was unable to call any reinforcements just yet.  Resisting hitting the Vodka, he soldiered on.

His infantry moved up on both flanks and his remaining T72s broke off to the right behind the Refinery to flank my objective. ¬†His remaining BMPs took further shots on my Abrams.¬† With 2 hits landed, I saved them both….

2017-03-30 Team Yankee Lee vs Paul 150pts (28)

Turn 4 – Americans

I scored 2 lots of reinforcements so brought on both my Mech Platoons that were my 3rd Formation.  On the left, a platoon sped up the edge of the board protected by buildings from incoming fire.  4 Abrams moved to assist them.  My other platoon split from their transports; they landed mid-board, and the transports sped up the right flank to threaten the Gophers hanging around at the back.

In the centre and left I opened fire again, finishing off the remaining BMP2s.

2017-03-30 Team Yankee Lee vs Paul 150pts (31)

Turn 4 – Russians

Paul rolled 2 reinforcements on 2 dice.¬† He chose his HINDs and last T72 company; rolling for his T72s’ they came in on my left flank corner, immediately giving them flanking shots on a unit of Abrams!¬† 2 Abrams were destroyed due to below average to-hit rolling; I had gotten off relatively lightly.

2017-03-30 Team Yankee Lee vs Paul 150pts (36)

On my right, the HINDs dropped right next to the objective supported by 2/3 of an infantry company and 4 T72s.

AA fire from my M113s proved ineffective.  The HINDs, infantry and T72s between them killed 2 units of Mech Infantry and 4 M113s, again due to very poor dice rolling from Paul.  Nonethless, my objective was now threatened.

Turn 5 – Americans

My 3 Abrams in the centre finally broke cover and headed right, taking out 2 T72s on the right flank with snipe shots.

On the left, a combined crescendo of fire from 4 Abrams, 3 blitzed Dragons from my Mech platoon and the Cobras decimated the newly mobilised T72 company.

My Mortars came on to support my Objective; Dragons and M113s all opened up on the HINDs but were only able to down 1.

Turn 5 – Russians

On the left, the Russian Infantry were unable to cause any damage and were now in danger of being overwhelmed with ease.  On the right, a few M113s and Mortar tanks were lost but my objective had 3 Mech Platoons in range of it and 3 Abrams moving to support.

At this point Paul called the game.

A few pics of the final board:

2017-03-30 Team Yankee Lee vs Paul 150pts (38)

2017-03-30 Team Yankee Lee vs Paul 150pts (39)

2017-03-30 Team Yankee Lee vs Paul 150pts (40)

Conclusion

The game itself was great – although the dice rolling was shockingly one sided.

Using the larger table added a lot of depth to the game, in terms of strategy, usefulness of units and just a much better look to the table (‘car parks’ seemed much less prevalent, Artillery ranges were useful for keeping them out of threat range etc).

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Team Yankee – Lee vs Colin

Four of us have entered a tournament in Preston Feburary next year, so the race is on to perfect our lists and get some experience in.¬† I’ve made some significant changes with a view to being able to win at a decent points ratio, and this was the first chance to try it out.

Colin fancied another ruck; if this planned strategy could work against Brits, it should work on anyone!

Lee’s Americans

Support

(6) 4 x VADS AA tank teams

(1) FIST M113 Observer team

Formation 1

(1) HQ ‚Äď Mech Combat Team

(6) M113 Mech Platoon

(6) M113 Mech Platoon

(32) 4 x Abram Tank teams

(3) 3 x M106 Mortars

Formation 2

(1) HQ ‚Äď Mech Combat Team

(6) M113 Mech Platoon

(6) M113 Mech Platoon

(32) 4 x Abram Tank teams

Total 100pts

Colin’s Brits

Support

(6) 4 x Tracked Rapier SAMs

Formation

(7) HQ ‚Äst1 x Chieftain Tanks with armour upgrade

(21) 3 x Chieftain tanks with armour upgrade

(21) 3 x Chieftain tanks with armour upgrade

(21) 3 x Chieftain tanks with armour upgrade

(6) 3 x Swingfire tanks

(9) FV-432 Infantry platoon

(4) 4 x Scimitar RECON tank teams

Total 95pts

Mission and Deployment

My new strategy is to attack by night, as Americans by far have the best distribution of Thermal Imaging.  So I went for prepared attack.  Colin opted for Defence, so rolling on the chart gave us No Retreat.

no-retreat

The mission gave me a choice of Time of Day, so I opted for night time.¬† The biggest bonus here was that the Chieftains didn’t have Thermal Imaging, so would be hitting me on no better than a 5…

Setup followed.

img_0865

Turn 1 – Americans

I charged forward with everything on the left (moving at Terrain Dash as per the Night rules Рluckily Abrams are very fast).  In the middle, my 2 spare Mech Platoons get ready to keep the Brit Infantry busy.

I had left myself a line of sight to fire a smoke bombardment with my FIST as the spotter, but he need a 6 to make the pre-determined point.  He rolled a 5 and I pulled the smoke closer and ranged in.

img_0878

Turn 1 – Brits

Col rolled for reinforcements and nothing was forthcoming for now.

With very little to do, he backed off his Chieftains to prevent me getting on their side armour.

Turn 2 – Americans

I ploughed forward with the Abrams and Inf Platoons on the left, whilst my Infantry on the right took up positions in the buildings and Bocage hedgerow to ensure Col’s infantry wouldn’t dare break from their Foxholes.

img_0883

I opened up with my Abrams, and as per usual against Chieftains it was like throwing pebbles at a wall.  I ended up with 1 Chieftain bailed for 8 shots fired, and the 4 Abrams doing the shooting were now horribly exposed.

My other Abrams fired on a Swingfire and the Mech Transports, bailing a single transport.

My Infantry had a little more success, killing 2 Brit Infantry teams.

Turn 2 – Brits

Colin rolled a reinforcement and brought on a Chieftain unit with his HQ, blitzing into position.  Colin also moved up a single Transport to hold on to the Objective.

This could hurt…

img_0890

His single Swingfire that I had missed fired first, bailing an Abrams from one squad.¬† Then the Chieftains opened up…¬† The unit of 3 behind the hedge blew up 2 Abrams immediately, and I waited for the squad wipe; but somehow, the second unit completely missed all it’s shots.¬† Some luck for once!

Turn 3 – Americans

My Mech Inf on the left dismounted and headed for the objective.  My beleaguered Abrams unit pushed forward suicidally to get a shot on the side armour of the Chieftains, whilst the other manoeuvred in the cornfield to fire on the Swingfire and Mech Transports.  On the right, my other 2 Mech Inf Platoons settled into their cover ready to fire on the Brits with their Dragons.

The Suicidal charge of the 2 Abrams paid off, with them destroying 2 Chieftains outright.  The other Abrams were also able to destroy the single visible Swingfire.  The Bailed Chieftain crew decided to run for it, spiking his tank before leaving the field.

Shooting continued on the right, but to little appreciable effect.  However, the goal was to simply keep them busy, any kills were just a bonus.

 Turn 3 РBrits

3 more Chieftains blitzed onto the field to augment the 4 still in operation.  Colin chose not to push anything forward onto the objective, instead electing for total destruction.

img_0904

His Chieftains opened up, with his HQ-led team destroying one of my ‘Suicide Abrams’ and the other team only succeeding in bailing a single Abrams from the other team.¬† Amazingly, my solo Abrams passed his morale check to stay on the field.

Turn 4 – Americans

I manoeuvred to secure the objective.  With only a single FV432 preventing me securing it, my Infantry threw up a cordon around the Objective and readied to engage the FV423 in Assault.

My Suicide Abrams drove up to the side of another Chieftain group for some point blank shooting practice.

img_0910

My Abrams blew up the HQ Chieftain tank, with the Commander surviving and taking up residence in the tank next door.

The Infantry were easily able to overcome the FV432, and moved to complete the cordon around the objective.

img_0911

Turn 4 – British

Colin decided at this point that there was no way he could take back the objective.  If he charged my Infantry cordon with his Chieftains, they would then get overrun by my Infantry and flanking Abrams.  So he called it there.

Conclusions

My objective was to attack at night and secure an objective quickly and cleanly using 8 Abrams and 2 platoons of Infantry.  We did exactly that.

We talked through Colin’s deployment.¬† If he had put his infantry on the objectives it might have been different, but they would have probably got steamrollered by the Abrams.¬† The biggest mistakes he made, in my opinion, were where he put the mines and his choice of Ambush unit.¬† I would have definitely put a unit of Chieftains and their HQ in ambush rather than the Scimitars, and used the mines to completely block the left hand approach to the objectives.

For my part it was mostly textbook.  Looking forward to trying this force against the Russian hordes!

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Team Yankee – Battle of the Lees!

This was it РLee vs Lee..  Baldie vs Baldy, Big Lee vs Little Lee.

I was carting on my revised list using 2 Mech Inf formations as usual, whereas Baldie had opted for a BMP-2 spam list (Netlister!!!!)

The forces were as follows:

Lee’s Americans

Support

(14) 4 x Cobra AH1 Attack ‚ÄėCopters

(10) 2 x A10¬†‚ÄėWarthog‚Äô Strike Aircraft

(6) 4 x VADS AA tank teams

Formation 1

(1) HQ ‚Äď Mech Combat Team

(6) M113 Mech Platoon

(6) M113 Mech Platoon

(32) 4 x Abram Tank teams

(3) 2 x ITV Anti-Tank teams

Formation 2

(6) M113 Mech Platoon

(6) M113 Mech Platoon

(3) 3 x M106 Mortar Teams

(3) 2 x ITV Anti-Tank teams

(3) 2 x ITV Anti-Tank teams

Total 99pts

Lee’s Russians

Support
5 Hinds x 2
1 BMP-1 observer

BMP Battalion
(2) HQ 1 x BMP-2
(20) BMP company 10 x BMP inc gremlin
(20) BMP company 10 x BMP inc gremlin
(38) T72 x 8 inc 3 x Mine Roller
(4) Shilkas x 4
(4) Gopher x 2
(5) carnation x 3
(3) BMP-2 Recon x 2

Mission and Setup

I chose to go on the offensive (I had a plan!) and chose prepared attack, whereas Lee dropped for Hasty Attack.  I attempted for Night attack but rolled Daylight.

hasty-attack

After set up the table looks liked this:

img_0728

The mood was tense and the troops ready…

Turn 1 – Americans

I rolled a reinforcement right away and moved on with 2 ITVs on my left.  I pushed up on the right towards the objective, dismounting White Platoon and supporting them with the 8 M113s.  The Abrams moved forward into firing positions on the T72s.  With everything ready, the guns opened up.

I started with my Artillery on the T72s, netting a single kill…

6 teams of Dragons followed up, netting 2 bails…

…and the Abrams, as usual, rolled rubbish and netted another kill.

img_0740

On the right, my M113s were unable to harm the single BMP they could see.

img_0741

Turn 1 – Russians

Big Lee’s T72s manoeuvred into firing positions on the Abrams, with 1 failing to remount.¬† His BMPs deployed to centre table, not wanting to tackle the 2 platoons of infantry defending my Objective.¬† On my right his BMPs shuffled forward into firing positions and his Infantry revealed from Ambush to protect the Objective I was obviously going to push for.¬†¬† They succeeded in digging in.

img_0743

Lee opened fire… His T72s totalled an Abrams and bailed a second.¬† On my right, his BMPs destroyed an M113 and bailed the other 3.

With his shooting done, it was time for morale checks.¬† It was quite obvious what was coming….

The Abrams and M113s broke…. Happy days…

First turn to the Russians….

Turn 2 – Americans

I reinforced with my 4th Mech Platoon and pushed up mid table, aiming to land them in the centre building to threaten the BMPs and, to a lesser extent, the T72s.

On the left, between my ITVs, Artillery and Dragon teams, we were able to destroy 1 more T72.  On the right, White Platoon destroyed a BMP and bailed another.  My Mortars hit the Infantry on the right but to little avail.

Turn 2 – Russians

Lee re-dployed his Gophers slightly to cover the Right side of the table fully, with 1 bogging.  His T72s repositioned to fire on my ITVs and the BMPs pushed up to challenge my 4th Mech Platoon behind the centre buildings.

img_0757

The BMPs opened up first, destroying the sole M113 they could see and the rifle team inside; the Dragon team safely staggering into the building beside it.

img_0760

The BMPs on the right took care of 2 of my Rifle teams in open space.

img_0762

As per usual, the T72s were able to find their mark in pick out the ITVs, obliterating them.  My Objective was starting to look weak, now only held by 2 Infantry Platoons to which the T72s were completely immune up close, and my opponent knew this well.

Turn 3 – Americans

With a double reinforce I brought on my VADS and Cobras to push hard on the right objective.  The Cobras were going to be braving Gopher AA fire, but I had to push now.My 4th Mech Platoon redeployed from centre table to the right to push the fight for the objective

On the left, the Dragon teams and Artillery had some success, destroying 2 T72s and bailing a 3rd.

On the right, my Mortar team experienced an incredible success, killing 3 out of 4 possible teams.

Whilst I lost a Cobra to AA fire, they,¬†White Platoon and the VADS were able to destroy another BMP and bail 2.¬† Whilst plenty of shots were put into the infantry, I couldn’t convert any of them into kills.

Turn 3 – Russians

The T72s went after my Artillery and FIST, missing the FIST but destroying an M109.  The BMPs moved up in the centre.

The action for the Russians was on my right this turn, focusing on defending the Objective.¬† Lee’s fire destroyed a VADS and bailed a 2nd, whilst also destroying 2 M113s.

Turn 4 – Americans

I reinforced on the left with 2 platoons of ITVs behind the bocage hedge.  I pushed forward the M113s there to prevent the T72s dashing into my lines.

On the right, 4th Mech Platoon dismounted and pushed into the refinery.  White Platoon pushed forward ready to assault.

Through combined fire, the BMPs on the right were either all destroyed or bailed, at the cost of 1 Cobra.

img_0782

On the left, more success against the T72s as the Dragons destroyed another and the Artillery re-bailed one.

On assault, White Platoon were able to destroy an RPG team.  The Russians fell back and I pressed the attack.

img_0786

Turn 4 – Russians

My success on the left spooked the T72s, as they fell back behind the building line.  The BMPs repositioned to start hitting the right.

img_0791

On the right, the BMPs and Infantry hit back against me; whilst my Infantry faired well, a VADS and M113 were lost.

Turn 5 – Americans

This was the table facing me…

img_0793

With the let secure, I concentrated everything on the right.  4th Platoon moved up ready to assault, and my Cobras finished off the BMPs losing one of their number to AA fire and then leaving the field.

img_0794 4th Platoon and White platoon then assaulted, clearing out more infantry but failing to clear out the objective.

img_0795

End Game

We assessed the table as laid… my assault on the right was effectively over as the objective would be reinforced by BMPs and T72s and my infantry would be overwhelmed.¬† On the left, I would be able to repel almost anything thrown at me.¬†¬† But the scenario was clear, time-outs would lead to Defender victory.

Victory to the Soviets!

Conclusions

Dropping my Abrams to a 3 team Platoon was an epic mistake.  As much fun as my 6 M109s were, the extra Abram would have been much more useful.

My infantry continue to perform well given their limitations, but¬† I need to be a little more aggressive in the early turns if I’m to win attacker missions.¬† I have a new list to test including 8 Abrams in 2 Mech Inf Formations that I believe will give me the right level of mobility and firepower to act aggressively with confidence.¬† But we will see!

Big Lee played an excellent game, He could have possibly done more on my left but played it safe and secured the win.

Great game and can’t wait for more.¬† Getting to be a bit of an obsession this Team Yankee is…

Some pictures from the table at Game End:

img_0798img_0799img_0800img_0801img_0802img_0803img_0804img_0805

 

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Team Yankee – Lee vs Colin

So, as per usual Scott whiffed out of playing a planned game so Colin challenged me again with his still-under-development Brits.

I changed up a couple of things, dropping my Arty, 2 ITV units and 3 Mortars to bring in my A10s and another Mech Inf Platoon and HQ, splitting my force into 2 formations.

Lee’s Americans

Support

(14) 4 x Cobra AH1 Attack ‚ÄėCopters

(10) 2 x A10¬†‘Warthog’ Strike Aircraft

(6) 4 x VADS AA tank teams

Formation 1

(1) HQ ‚Äď Mech Combat Team

(6) M113 Mech Platoon

(6) M113 Mech Platoon

(32) 4 x Abram Tank teams

(3) 2 x ITV Anti-Tank teams

Formation 2

(6) M113 Mech Platoon

(6) M113 Mech Platoon

(3) 3 x M106 Mortar Teams

(3) 2 x ITV Anti-Tank teams

(3) 2 x ITV Anti-Tank teams

Total 99pts

Colin’s Brits

Support

(12) 4 x Lynx TOW Helicopters

(6) 4 x Tracked Rapier SAMs

(10) 4 x Harriers (using Tornado proxies)

Formation

(14) HQ ‚Äď 2 x Chieftain Tanks with armour upgrade

(21) 3 x Chieftain tanks with armour upgrade

(21) 3 x Chieftain tanks with armour upgrade

(6) 3 x Swingfire tanks

(9) FV-432 Infantry platoon

(4) 4 x Scimitar RECON tank teams

Total 103pts

Mission and Setup

We both chose defence, and rolled up the mission as Dust-up.

dust-up

I deployed the entirety of Formation 1 along with VADS and Cobra Support.

Colin kept back his Rapiers, Harriers, TOW Lynxes and a Chieftain Platoon.

img_0660img_0661img_0662

Turn 1 – Brits

Colin scored the first turn and set off moving up the board to secure cover.  His Mech Platoon made straight for the centre building in their transports.

img_0664

Turn 1 – Americans

Moving to flank the Brits, my Abrams set off to my right whilst my second Mech Platoon set off to the left.

My ITVs blitz moved up using the HQ’s skill level to shoot at the Mech Transports…. 1 bogged, and the other missed.

My Cobras and Dragon teams in the building had a little more success, destroying 2 Swingfires that had moved the previous turn and bailing a Mech Transport.

Turn 2 – Brits

The Mech Infantry Platoon moved into the centre building.  The only shooting was limited to a Swingfire shot at my Cobras, which connected but was saved.

img_0673

Turn 2 – Americans

I hadn’t realised the threat of the Brits getting in that building, but had to do something about it.¬† Redirecting my 2nd Mech Platoon and 2 platoons of M113s, as well as my Abrams, I threw everything at them.

img_0675img_0676

When the firing finished, the Brits were pinned but had not suffered a single casualty.  What few shots had gotten through their saves, I had been unable to convert to a kill with my Firepower checks.

The only consolation was one of My Abrams firing on the Scimitar team, killing a 2nd and bailing the third and causing the unit to break.

img_0678

 Turn 3 РBrits

The Brits reinforced with their AA, and otherwise sat tight and opened fire…

The Chieftains in the centre and¬†my left¬†opened up first… The HQ sniped¬†down an M113 …

img_0681

…whilst the 3 Chieftains on my left rained hell on my Infantry in the woods, hitting 5 times!¬†pinning them and killing 2 teams of Dragons.

Luckily, his shooting elsewhere was less effective.

Turn 3 – Americans

The Brit Infantry in the building had to go, now!  I turned everything I could muster on them, with the exception of my Abrams that retreated back behind the refinery before his last Chieftain Platoon arrived from reserves.

img_0685

Everything I had assembled threw their all at the Brits… killing 2 teams…..¬† I was incredulous, Colin couldn’t stop laughing.¬† Undeterred, I pushed in for the assault…

img_0686

And was immediately driven off by defensive fire, losing 2 more teams in the process…

img_0687

Turn 4 – Brits

Still laughing, Colin deployed his Chieftains to the right flank and set about carving up more of my forces.¬† The Rapiers took down 2 Cobras, and the 5 Chieftains now sat in centre board finished off my Mech Platoon sat in the open.¬† This wasn’t pretty…

Turn 4 – Americans

On my left, I reinforced with an Infantry Platoon and pushed it up near the objective taking cover behind a Vehicle shed.

Still focused on the centre Brit building, I moved my second Platoon of infantry forward to engage.¬† My Cobras braved Rapier fire to engage again with their Vulcans, and my VADS opened up with their stationary ROF.¬† Boy those Brits were gonna get it…

img_0693

I lost another Cobra to Rapier fire, but managed to only kill another couple of teams.

img_0694

My second Platoon tried their luck on Assault.  Charging in, they killed a single Brit team.

The Brits then counter-attacked, and wiped out the 4 Teams that had assaulted.  The remaining Dragon teams, well out of Command range, failed their Morale and ran off, taking the M113s with them.

img_0695

My Abrams took a chance and pushed on the 3 Chietains.  They did better than I  expected, bailing 2 of them.  However, the Chieftains did not break.

I was in serious trouble, with basically only the VADS defending my 2 objectives…

Turn 5 – Brits

Col reinforced with his Lnyx TOWs,  back up his Cheftains on my right.

IMG_0697.JPG

In a stroke of luck for me, neither of the Chieftains remounted.¬† My Abrams might just survive…

Col’s centre board Chieftains and Infantry set upon my VADS, destroying 2 of them in an attempt to clear the airspace for his Lynxes.

His lone Chieftain on my right zeroed in on my Abrams, destroying 1 outright.

img_0702

As his Lynxes opened fire, I was able to down two with the VADS.  The remaining 2 failed to hit my Abrams.

img_0703

Turn 5 РAmericans

My Abrams made a mad dash for the Chieftains, destroying 2 but failing to finish the last.  It again refused to run.

img_0705

On the left I occupied the Machine hut with my Infantry, and in the centre my 2 remaining VADS moved out of like of sight of the Brit Infantry.

Turn 6 – Brits

Col’s Harriers came available.¬† His solo Chieftain again failed to remount.

His Lnyxes were finished off my my VADS as they attempted to fire.

img_0708

On the left, his Harriers lined up for a cluster bomb strike on my 3rd infantry platoon.  I managed to shoot down 1 Harrier with .50 cals from the M113s, but the remaining 3 killed 3 teams of Infantry and destroyed / bailed 2 M113s.

img_0709

Turn 6 – Americans

Start of the turn…

img_0710

Colin had really missed a trick in the middle – his Infantry could have advanced on the objective, opposed only by 2 VADS which they could have probably easily dealt with.¬† I wasn’t going to complain…

I rallied my Infantry and pushed onto the left objective.  My A10s finally entered the fray, sweeping in behind the Chieftains on the left.

IMG_0713.JPG

In the middle, I reinforced behind my objectives with my 4th Infantry platoon.¬† Col’s window to take the objective had passed.

img_0714

My Abrams set about  removing the AA and final Chieftain.  Fluffing the shots on the Chieftain, they killed 2 AA units.

img_0715

I activated my A10s.¬† They suffered AA fire from Rapiers and Chieftains but emerged unscathed.¬† Lining up for the perfect Maverick launch, they rolled…. Double miss!¬† That’s them back in the box for another few months…

img_0716

Turn 7 – Brits

Colin was in a predicament on my left.¬† He couldn’t get within 4″ of the objective with a dash, so had to kill everything within 4″ of the objective, with only one centre Chietain instead focusing on my Abrams.

His sole Chieftain on the right remounted, and between the 2 Chieftains they destroyed an Abrams an bailed another.

img_0721

On the left, the Chieftains and FV432s let rip but it wasn’t enough, with them narrowly leaving me within 1 team of a morale check.

img_0724

Turn 7 – Americans

With an objective held by my Infantry, it was victory to the Americans!

Conclusion / Thoughts

I really don’t like fighting Brits!¬† With Chieftains at long range and infantry up close, they really do take some killing.¬† If not for Colin failing to notice the open objective, I’d have lost at the start of turn 6 with no recourse at all!

With another Platoon of infantry slotted in and some more games under his belt, I reckon Col is gonna be a force to be reckoned with.