Dropfleet Commander – Lee vs Scott

So after 2 failed attempts to complete a full game, Scott finally found time in his busy Rock Star schedule to give a proper play through.  It would be my Scourge against his PHR in a 999pt game, with the forces as follows:


BG1 (SR10) – 1 x Basilisk Battlecruiser

BG 2 (SR12) – 1 x Hydra Fleet Carrier, 1 x Chimera Troopship, 2 x Gargoyle Strike Carrier

BG3 (SR12) – 1 x Hydra Fleet Carrier, 1 x Chimera Troopship, 2 x Gargoyle Strike Carrier

BG4 (SR4) – 4 x Djinn Frigate


BG1 (SR10) – 1 x Scipio Battlecruiser

BG2 (SR9) – 1 x Ikarus Vanguard Carrier, 4 x Andromeda Escort Carrier

BG3 (SR9) – 1 x Ganymede Assault Troopship, 4 x Medea Strike Carrier

BG4 (SR5) – 3 x Pandora Frigate, 2 x Echo Corvette


The mission would be take and hold with 3 clusters and a column approach.


Turn 1

I activated my BG2 first, moving my Troopship and Fleet support up the middle of the table and sending a strike carrier each to the edges (at this point I was worried about the Corvettes to which I had no counter so wanted to spread my risk).  The PHR moved on with their BG2, with the Andromedas pushing down the left flank and the Ikarus pushing right.

On the next flip the PHR went first, commiting his BG2 strike carriers and Ganymede.  I countered by full thrusting my BG4 Djinn up centre board, as I knew I would win initiative with them next turn.

Scott committed his bombers to my speeding Djinn, to which I responded with Escort fighters.


Turn 2

I won the flip with my BG4 Djinn and took a standard order to bring me into firing range of his Strike Cruisers.  Through my close Assault attacks and crippling rolls, both Carrier Frigates were destroyed.  The PHR Bombers then activated, inflicting very minor damage to the Djinn as their defensive fire and fighters nullified most shots.


Enter the Scipio… Moving up into the middle of my Djinn group, it opened fire and when the shooting stopped only 1 Djinn remained.


The rest of the turn was spent jostling for positions and moving up to clusters.  My remaining Djinn was taken down by the Pandora frigates.  My Battlecruiser took a Full Thrust up the right flank, angling directly for his Ikarus.

In the launch phase, long range Bombers were committed and troops started to hit the surface.

Turn 3

My ‘big move’ this turn was for my Basilisk to take down Scott’s Ganymede on the right flank, so that BG went to the bottom of the deck.

I got my second wave of Gargoyles into Atmosphere and moved my Hydra and Chimera up, managing to take out one of the Pandora Frigates.  The PHR Bombers then activated, destroying my Hydra and severely damaging my Chimera.


I committed my second Carrier group, moving up the centre board and taking pot shots at another Pandora, this time only inflicting 1 damage.  Scott responded with his Scipio, turning and broadsiding my Chimera taking it 1 hit from death.


On the right, Scott’s Ganymede was able to avoid the tender mercies of my Basilisk by running silent.  I instead went weapons free on the Medea in Atmosphere scoring 4 hits (needing 6s!) resulting in 8 damage to be saved.  With Scald in effect and several 4+ saves failed, the Frigate was destroyed.


In the launch phase, Scott went after my beleaguered Chimera, undamaged Chimera and Basilisk.  I placed all my defensive fighters on my undamaged Chimera.  As expected, the damaged Chimera was lost.


Turn 4

On the right, the Echos took down my last gargoyle whilst my Basilisk took a Station Keeping order to broadside the Ganymede.  The PHR bombers activated, inflicting 3 damage.

In the middle, my 2nd Chimera was destroyed by the Scipio and friends.

The Basilisk took even more fire.  In the ground combat phase, my middle cluster fired defence weapons to down the last Pandora and the left and right clusters were dominated by the PHR.

In the launch assets phase, my Basilisk was finally crippled with a decaying orbit and my last Chimera destroyed.  Rolling a 1 to repair it’s drives, the Basilisk burned up unceremoniously in the lower atmosphere.

In the scoring phase, it was 10-6 to the PHR.

Turns 5 and 6

With me only having 1 Gargoyle on the board, the next 2 turns went quick!

The game ended 22-10 to the PHR.



An enjoyable but frustrating game for me (I think Scott had a ‘whale’ of a time 😉 ).  A lot to ponder over!



4 thoughts on “Dropfleet Commander – Lee vs Scott”

  1. I thought it was a great batrep. Thanks!

    It’s also encouraging to know that PHR can defeat Scourge. I’ve only played two games (post Beta) so far, one at 999 points vs PHR (won by 1 VP), and a 1,500 point game vs UCM that we only got to Turn 4 with, which I lost 17-13. I have a 1,500 pointer vs (I think) Scourge this Friday, and am trying to decide between my double Bellerophon+Scipio PHR list, and my as-yet-unfinished double 3x New Cairo UCM. It seems Scourge are vicious, but fragile. Still undecided what I will bring…

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